Additional Notes: 1280x720 display is recommended at x2 resolution but is not required. Graphics: DirectX 9/OpenGL 4.1 capable GPU. Imagining a kid playing it, I feel they wouldn't be able to trust a cutsey looking thing with how sudden the game changes tone sometimes. OS: Microsoft Windows 8.1 (32bit/64bit) Processor: Intel N4100 (or similar) or better. There's some themes in the game I don't think she'd really understand yet anyways. And there's some worse stuff in the latter half of the game of that sort. I'll avoid later spoilers, but a good example that happens fairly early in the game (and happens more than once even) is this one character stabbing themselves in the stomach with a knife to collapse and bleed out of the ground and wake themselves up from a dream. What absolutely seals the deal though is some of the specific moments in the game. To give the tamest and least spoilery example, imagine you're playing through a cute game, when a knocking comes at your door, and then you answer it and are greeted with a different visual style ghost looking woman with a bent neck and a hanging jaw. It's a very good game, and I was thinking about this when playing - probably 90% of it would've been okay for a kid to play, the imagination land which takes up a majority of the game's runtime is relatively kid friendly, and the game doesn't really have sexual themes, language or cursing, anything like that.īut firstly depending on your kid's sensitivity to being scared, there is some extreme mood shifts sometimes that can be frightening. It sounds like you've concluded and all, but just to say a little more, the game gives a content warning for topics such as depression, anxiety, suicidal thoughts for a reason.
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